Mesh Circle #1
--factor is pi / 7
"f l l f r r f l l"
Mesh Circle # 2
pat = "f l l f r r f l l" :: Pattern IN.Turtle
--angle pi / 4
Helix
helixCircle = "f [<l r> f ] <r l r> f" :: Pattern IN.Turtle
-- angle is pi / 7
27 -side
pat = "f l l f r r f l l" :: Pattern IN.Turtle
--angle is pi
Spirals
"f l l f r r f l l" -- pi / 2
Mesh # 1
pat = "f l l f r r f l l" :: Pattern IN.Turtle
--angle is pi / 2
Mesh # 2
pat = "f l l f r r f l l f r r f l l" :: Pattern IN.Turtle
-- angle is 2 pi / 3
Mesh # 3
pat = "f <l r> f <r l r>" :: Pattern IN.Turtle
-- angle is pi /2
Mesh # 4
pat = "f <l r> f <r l r>" :: Pattern IN.Turtle
-- angle is pi /3
Shapes
Double ring - square + triangle
pat = "f l l f r r f l l f r r f l l" :: Pattern IN.Turtle
-- angle is pi / 3
Double ring - Closer to Circle
pat = "f l l f r r f l l f r r f l l" :: Pattern IN.Turtle
-- angle is pi / 7
Climbing Braids
pat = "f <r l> [f <r l r l> f] <r l> f" :: Pattern IN.Turtle
-- angle is pi /3
HoneyComb Boundary
pat = "f <l r> f <r l r>" :: Pattern IN.Turtle
-- angle is pi 7, length is 3
Weird Ninja Stars
pat = "f l l [f r r f l l f r r] f l l" :: Pattern IN.Turtle
Logo - Spider
spiderLogo = "f [<l r> f ] <r l r> f" :: Pattern IN.Turtle
-- angle is pi /3
Square
squareLogo = "f [<l r> f ] <r l r> f" :: Pattern IN.Turtle
-- angle is pi / 2